collectedmods (
collectedmods) wrote in
collectedlogs2020-07-15 05:33 pm
Entry tags:
EVENT #1
EVENT #1
JULY 15TH - JULY 17TH
Time in the mall thus far has been ripe with tension - between the silence, the lack of resources, and the worrying conditions outside, it’s normal for morale to be less than high. But on the early morning of the 15th, things will truly take a turn for the wicked.JULY 17TH - JULY 21ST
Starting on July 15th, and continuing on until the following Wednesday, characters will find that there are doppelgangers of them in the mall.
The first sign of this will come on the first day they even appear: in the early morning of the 15th, just as the radioactive sun is starting to rise and characters begin to stir from slumber, they’ll find a smoking heap of… bodies of mall residents with matching clothes to boot outside the mall’s front doors, cooking in the radioactive sun. And with them? Most of what was left of the frozen rations from the food court’s freezers. No more philly steak and cheese hot pockets!
On the First Floor, much of the remaining furniture that had not been in immediate use by characters has been torn apart and thrown into the toxic waters below. Floating amongst these dismantled furniture pieces are what appear to be drowned bodies of mall residents.
Doppelgangers found on the first day of this event are more likely to resemble characters whom have survival experience, or have adapted well to the mall thus far. Inspecting any of these first bodies discovered will reveal that they are identical to mall residents down to the fingerprints. Characters may retrieve the bodies from the First Floor and even the outside (if they work quickly enough) for inspection.
Throughout the rest of the week, characters can be expected to be dealing with a myriad of trouble from these doubles:JULY 22ND» Witnessing doppelgangers sabotaging survival efforts. Most commonly, doppelgangers will be doing things throughout the week like destroying food, cutting power lines, ruining water piping - you name it. They are difficult to catch, as they flee whenever seen, and can contort into impossible shapes to evade capture. If captured, they will either continue struggling until they escape or are killed, or they will try to convince their captor that they are the original - and if threatened, will begin to beg for their life (convincingly.) See below for more information about the doppelgangers themselves.
» Hearing screams for help identical to the mall residents' voices. Doppelgangers will be extremely convincing actors, and will attempt to lure away and confuse resident characters by any means necessary.
» The doppelgangers become more similar to their “originals” as the week goes on. Doppelgangers will be able to act increasingly in likeness to their originals towards the end of the week. Each day they continue living, they become smarter, more convincing, more advanced at impersonating their originals. This means that if they are witnessed apart from their “original” in the latter parts of the week, they may be capable of carrying on simple conversations and acting as their “original” in order to create confusion and plant seeds of doubt over who is the “real” one.
Almost as abruptly as they’d come, the doppelgangers will meet their end on the following Wednesday: those who had not already been killed by characters present in the mall will be found dead on the morning of the 22nd.
Corpses will be in every inch of the mall, and killed in a bunch of different ways: some look to be freshly killed, as though they had been ambushed by surprise (throat slit from behind, pushed from a high area, etc.) Others seem as though they have been dead for days - and are beginning to rot. These corpses will not disappear, and will need to be cleaned up or disposed of by the characters, unless they’d like the mall to start smelling a whole lot worse. Get to work, shoppers!
More than anything, their sudden appearance and equally sudden demise does beg the question - can you trust the ones around you?
NOTES
Welcome to Collected’s first main event! We’re going to provide some additional notes about the doppelgangers here, so everyone will know what they’re dealing with:
» Doppelgangers are identical physically to their originals.
» Doppelgangers DO NOT have the magical or supernatural abilities of their originals. They will retain only the skills and abilities related to their physiology (like physical strength), as they are biological duplicates (or mechanical, in the case of androids).
» Doppelgangers will be wearing clothes identical to the ones characters arrived in.
» There is only ONE copy of each character in the mall. This means that if you would like to have your character among the first ones discovered by characters, they won’t find another copy of their doppelganger doing things throughout the mall for the remainder of the event.
» Doppelgangers can be killed - they are not immortal and will not heal the same way characters do in the setting. However, they are extremely difficult to capture, and will flee if they are witnessed participating in sabotage, or if they are caught impersonating their original. Of note is the fact that they are strangely able to contort into impossible shapes to evade capture - bending limbs the other way, folding in half, that kind of deal.
» You are free to NPC your own doppelganger (so long as you’re not solely tagging as your double the entire event). If you’d like to handwave other characters witnessing your doppelganger doing things throughout the week, or handwave your doppelganger successfully interacting with your CR while impersonating your character, that is fine as well!
If you have any questions please feel free to ask them HERE. Have fun, shoppers!

no subject
[ Even with obstacles in his path, he keeps on moving forward. In his wake, trash cans, signs, and even the occasional person is thrown to the ground, and when that isn't possible, his legs stretch and stretch until he can vault straight over, in a display that's equal parts comical and terrifying.
This, however, does little to shake his pursuer, it seems, and it all comes to a head when at the heart of the mall, he manages to sweep his feet up a set of stairs and stops at the very top. Chest heaving, he turns around, looking down at her from up above. ]
Why should I have to explain myself to you? I don't even know you.
no subject
So when they come to a stop at the stairs, her at the bottom clutching to the arm rests on either side, him at the top - she pauses. Just takes a moment to reel in her breathing, takes a few hesitant steps up the stairs. She can't not talk about his legs. Dear god, she can't. She wants to, but she's more terrified of what he'll do if she points it out. So Lottie does what she does best (when it isn't genuine,): play dumb. ]
You threw, [ She wipes at her forehead, hand shaking ever so slightly. ] you threw a sandwich at me!! And now you're just running away?!
no subject
[ In silence, he watches how she's struggled to keep pace with him. Some part of him feels entertained by her heaving at the bottom of the steps, while another part remains on edge; one of these beats out the other when he, against his better judgment, responds instead of running away: ]
...You're welcome? It was a good sandwich. [ One hand rests on his hip, while the other gestures listlessly. ] Probably the last one in the whole mall.
[ With a sneer, he delivers the finisher: ]
You should be grateful.
no subject
I don't even eat white bread.
[ She says, like it's a total burn. ]
Or stupid sandwiches from mall vending machines!